Deadeye
Shoot with Bullseye Precision
A well-placed bullet is more powerful than a sword, arrow, or spell. Indeed, you believe that every violent conflict should sound like a single loud crack followed by a long silence. Such shots demand perfection, even at range, for when they are done right, they are as deadly for the target as they are stupendous for the audience.
Level 3: Eagle Eye [Maneuver]
Once per turn when you miss with a ranged attack roll, you can expend one Risk Die and add it to the attack roll, potentially causing the attack to hit.
Level 3: Sharpshooter’s Stance
You have trained to fire from a stable Prone position, granting the following conditions.
Fire While Prone. You don’t have Disadvantage on ranged attack rolls as a result of the Prone condition.
Quick Stand. When you have the Prone condition, you can right yourself and thereby end the condition with only 5 feet of movement.
Level 6: Concealed Position
You excel at firing from concealment, granting you the following benefits.
Camouflage. You can take the Hide action even if you aren’t Heavily Obscured or behind Three-Quarters Cover or Total Cover, as long as you have the Prone condition. The Invisible condition of this Hide action ends if you don’t have the Prone condition.
Sniper’s Nest. If you make an attack roll while hidden and the roll misses, making the attack roll doesn’t reveal your location.
Level 10: Reposition
Whenever a creature misses you with an attack roll, you can take a Reaction to end the Prone condition on yourself and move up to half your Speed.
Level 14: Focused Shot
When you take the Attack action, you can choose to make only one ranged attack roll using a weapon to make a Focused Shot. You have Advantage on this attack roll and, on a hit, score a Critical Hit.
*This subclass is for the 2024 ruleset. For the 2014 version, called Sharpshooter, click here.
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