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Brandishing a flowing red banner in his left hand and a basket-hilted cutlass in his right, a blonde-haired, mustachioed hero with a chiseled jawline stands with one foot planted high in front of a smoky battleground. He wears a spotless, blue-and-white, military-inspired jacket that billows in the wind behind him.

Get all 13 subclasses in the Complete Captain for 2024!

Captain subclass

 Eagle Banner

Deliver Shots with Pinpoint Accuracy

With sharp eyes and even sharper arrows, Captains of the Eagle Banner seek to master bows, slings, and ballistae alike. Such Captains are just as dangerous in close range as they are perched on the horizon, for they can accurately deliver an arrow or a crossbow bolt at point blank range.

Level 3: Eagle Eye [Maneuver]

Once per turn when you miss with a ranged attack roll, you can expend one Battle Die and add it to the attack roll, potentially causing the attack to hit.

Level 3: Close-Quarters Shooting

Being within 5 feet of an enemy doesn’t impose Disadvantage on your ranged attack rolls with Ranged weapons. Your Cohort also gains the benefits of this feature.

Level 6: Vantage Point

Your skill at scaling walls and gaining a perch above your foes grants you the following benefits.

Climb Speed. You have a Climb Speed equal to your Speed.

High Ground Shot. When you make a ranged attack roll from an elevation of 15 feet or more above the target, you have Advantage on the roll.

Level 10: Counter-Shot [Maneuver]

When an enemy you can see makes an attack with a Ranged weapon, you can take a Reaction and expend one Battle Die to interrupt that attack. The creature makes a Dexterity saving throw. On a failure, the attack misses. You must be holding a Ranged weapon and the creature must be within your weapon’s range.

Level 14: Hundred-Arrow Volley

When you take the Attack action with a Ranged weapon, you can launch a flurry of weapons or pieces of ammunition in one of the following ways.

Arrow Rain. Choose a point within your weapon’s range. You launch several projectiles that rain down in a 10-foot-radius, 40-foot-high Cylinder centered on that point. Make a separate ranged attack roll against each target within that Cylinder.

Scatter Shot. You launch several projectiles in a 20-foot Cone. Make a separate ranged attack roll against each target within that Cone.


Get even more subclasses and maneuvers in the Complete Captain!

Or check out more innovative base classes in Valda’s Spire of Secrets!

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