Lion Banner
Lead with Heroism and Zeal
Captains who fly the Lion Banner are consummate leaders with forceful personalities and a penchant for heroics. Such Captains lead from the front, flying their banner high in battles where valor and luck turn the tide in their favor.
Level 3: Commanding Presence
If you use your Born Leader maneuver and the check still fails, you don’t expend the Battle Die to use the maneuver.
Level 3: Challenge [Maneuver]
When you hit a creature with an attack using a Melee weapon or an Unarmed Strike, you can expend one Battle Die as a Bonus Action to goad the target into attacking you. Add the Battle Die to the attack’s damage roll. Until the start of your next turn, the target has Disadvantage on attack rolls against creatures other than you while you are within 5 feet of the target.
Level 6: High Morale
You can use your Morale Boost maneuver when two or more creatures, including yourself, simultaneously fail a saving throw against the same effect, such as a dragon’s breath weapon. Each creature that failed its saving throw gains the benefit of Morale Boost, and you only expend one Battle Die.
Level 10: Vengeful Gambit
When a creature under the effect of your Challenge maneuver hits you with an attack, you can take a Reaction to gain Resistance to the attack’s damage for that attack and make an attack against that creature using a weapon or Unarmed Strike as a part of the same Reaction.
Level 14: Heroic Leadership
When you use your Bolster or Rally maneuver, the target gains Heroic Inspiration if it doesn’t already have it.
Get even more subclasses and maneuvers in the Complete Captain!
Or check out more innovative base classes in Valda’s Spire of Secrets!
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Complete Captain (PDF)
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Valda’s Spire of Secrets Hardcover
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Valda’s Spire of Secrets (PDF)
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