Sorcerous Origin
Comments from the Finger: This has been on my todo list for a super, super long time, and with the help from Grand Moff, I finally got it done!
Beholderkin
All adventurers are warned of a beholder’s eye rays, but few are warned of their dreams. A beholder’s intellect is so alien and so keen it warps reality, shaping the world to appease its alien madness. But when a beholder dreams, this intellect wanders, spontaneously creating horrific things from the beholder’s imagination. On occasion, this summons into being other beholders, or similar shades of beholderkin. However, in one peculiar dream, a beholder made you.
Though you might look humanoid in most respects, you hold in yourself the alien power and unending animosity of a beholder. You might have always known of your impossible parentage, but if you were unaware, it was revealed with the awakening of your eye magic, the sinister rays and the floating, disembodied eyes which follow you.
Eye Magic
You are infused with the magic of your beholder brethren, granting you access to their magic. You gain the following spells at the listed sorcerer level. These spells do not count against the number of sorcerer spells you know.
Sorcerer Level | Spells |
1st | ray of sickness |
3rd | ray of enfeeblement |
5th | blink |
7th | arcane eye |
9th | dream |
d10 | Spells |
1 | blight |
2 | charm person |
3 | disintegrate |
4 | fear |
5 | flesh to stone |
6 | hold person |
7 | ray of enfeeblement |
8 | sleep |
9 | slow |
0 | telekinesis |